Films That Could Be Games

mrbondmrbond Posts: 296MI6 Agent
LALD would be a geat game done properly

Goldfinger

DAF

Comments

  • HoneyRyder'sGirlfriendHoneyRyder'sGirlfriend Dolphin Country, USAPosts: 17MI6 Agent
    License to Kill and The Living Daylights could be great games. I also think You Only Live Twice and The Spy Who Loved Me would be awesome games.

    BTW, flipping the script, I think "Everything or Nothing" would be an awesome movie!
  • Sir MilesSir Miles The Wrong Side Of The WardrobePosts: 27,761Chief of Staff
    LALD has already been turned into a game - although it was many (many) years ago ! :#

    OHMSS could make a wonderful game.
    YNWA 97
  • TonyDPTonyDP Inside the MonolithPosts: 4,307MI6 Agent
    A problem with adapting specific movies is that lots of the more memorable setpieces from the films have already worked their way into some of the games. Still, if I had my druthers, Goldfinger and TSWLM would be two strong choices as the structure of both movies lends itself to videogame adaptations.

    Goldfinger has the opening PTS (stealth action to infiltrate and destroy the heroin plant and a fistfight), the section in Miami (Bond snooping around in the hotel until he find's Goldfinger's suite), the golf game (why not have a nice relaxing golf minigame interlude), a car chase thru the alps, Bond snooping around Goldfinger's gold smelting facility, the car chase thru the facility, and some action sequences at Goldfinger's stud farm, Fort Knox (with a minigame where Bond must defuse the bomb), and a final confrontation on the plane. That's nine levels right there.

    As to TSWLM, you could have the ski chase PTS, the encounters in Egypt, the fight on the train, the car chase with the Lotus Esprit, the underwater battle (even though that was already done in Nightfire), and the action sequences on the Liparus and Atlantis at the end. TSWLM would be doubly fun since we never got a Roger Moore themed game on the newer consoles.
  • 84208420 Posts: 721MI6 Agent
    I would like to see TMWTGG and TSWLM made into Games RM hasn't had a game of his own yet .
  • MathisMathis Deuxième Bureau Posts: 21MI6 Agent
    You Only Live Twice would make a fine game.. It has lots of material:

    *Bond's fake death in China.
    *The arrival at Tokyo
    *Finding Tiger Tanaka
    *Pursue Dikko's murderer.
    *Infiltrate the Osato building.
    *Escape from the Japanese docks.
    *Escape Helga Brandt's plane trap.
    *The air battle with the helicopter.
    *Ninja training.
    *Climbing up the volcano lair.
    *Rescue the astronauts.
    *Disactivate the SPECTRE rocket.
    *Duel with Blofeld (Not in the movie but It would fit)
    *Escape from volcano lair
    "Being dead doesn't mean one still can't be helpful…"
  • hegottheboothegottheboot USAPosts: 327MI6 Agent
    Any of the classic films could be made into games. The problem is how to avoid the mistakes that were made on FRWL. One must make a challenging and well-made game that never loses the idea that a video game should be enjoyable. the storyline should not be altered just to make a big action level. With that said here are my candidates:
    FRWL (Done right!)
    Goldfinger
    Thunderball (can you imagine the underwater battle?)
    YOLT
    OHMSS
    DAF (could make a really quirky game.)
    LALD
    TSWLM
    TLD
    I would probably faint if I saw faithfully produced games that let a player take control of Lazenby, Moore, or Dalton!
  • Commander StrangwaysCommander Strangways Morriston, FloridaPosts: 20MI6 Agent
    I think The Spy Who Loved Me would make a decent game, although I would like it to keep some of the original material like not turning Stromberg's death into a boss battle and such, also For Your Eyes Only might make a decent game as well.
    It's the biggest! It's the best! It's Bond and beyond!
  • Dmitri MishkinDmitri Mishkin Kansas CityPosts: 334MI6 Agent
    I like most of Connery's movies for games, It would be great if they made a sandbox style Bond game set in the 1960s, similar to the Godfather video games. You could investigate, talk up the girls and random agents you find inside a city, and find out who's running what and how to infiltrate S.P.EC.T.R.E.
  • Commander StrangwaysCommander Strangways Morriston, FloridaPosts: 20MI6 Agent
    I like most of Connery's movies for games, It would be great if they made a sandbox style Bond game set in the 1960s, similar to the Godfather video games. You could investigate, talk up the girls and random agents you find inside a city, and find out who's running what and how to infiltrate S.P.EC.T.R.E.

    I like that idea, Thunderball would pretty ideal for that since it's set on an island and Bond had to contact Domino and such, there could be lots of missions with Leiter scoping out S.P.E.C.T.R.E. strongholds and of course tailing Domino.
    It's the biggest! It's the best! It's Bond and beyond!
  • She´s had her kicksShe´s had her kicks York, UKPosts: 10MI6 Agent
    All of them I think

    Moonraker, Imagine the laser guns and the Bondola!
    "Toro? Sounds like a load of bull!"
  • whiteknight86whiteknight86 MexicoPosts: 43MI6 Agent
    I think EA missed to realease a Die another day game, which would have been better than Nightfire (released in 2002).
    There was more than enought material on that film to fit it on an awesome game. Just imagine to play this missions:

    - The surfing-infiltration on north korea to supplant Van Bierk
    - Crl. Moon headquarters
    - Hovercraft chase
    - Escaping from the hospital ship
    - Los organos island clinic
    - The virtual training on mi6
    - The fencing scene!!!!!!
    - Iceland sneaking
    - Gustav Graves headquarters
    - Icarus chase
    - Aston martin vs jaguar fight
    - North Korean airbase
    - Antonov fight

    Perhaps its not too late, if they made FRWL....
    Half monk, half hitman
  • NSNAFanNSNAFan Posts: 20MI6 Agent
    I'm going for my favorite Never Say Never Again. IMO it has a lot of great scenes that could be levels:


    1. M mentioned that Bond 'lost' both legs during a war game after stepping on a land mine on the Black-Sea Beach. That scenario could be turned into a level.

    2. The scene that plays out during the opening, where Bond sneaks into the old house to rescue the brainwashed girl who's tied to the bed.

    3. A stealth mission, where Bond sneaks around Shrublands after hearing the tension between Fatima and Jack. He has to avoid being seen until he reaches their window.

    4. Boss Battle One: Lippe. Bond has to avoid being slashed as they make their way through the clinic. When they reach the room, a cinematic scene plays where Bond throws the contents of the beaker into Lippe's eyes.

    5. Bond and Fatima go underwater diving in The Bahamas, but sharks soon pursue Bond as Fatima disappears. Bond has to evade the sharks and use whatever objects necessary to immobilize them.

    6. Bond enters the casino. This level could be similar to The Embassy Function level from Mission: Impossible 64. He has to go around, asking people questions about Domino's location. When he finds her, Bond meets Largo for the first time and plays Domination with him.

    7. Bond returns to the villa and finds that Nicole has been murdered. Getting on his bike, he goes in pursuit of Fatima. Your objective here is not to lose sight of her as you go through the streets of Nice, France. The chase ends when Bond is lead into the back of a truck, but he manages to escape. This time Fatima and her goons are chasing after you. Bond has to shoot the thugs's cars off the road while also managing not to crash his bike. Finally, he's in pursuit of Fatima again, and the chase ends when they reach a particular building.

    8. Boss Battle Two: Fatima Blush. Bond is knocked off his bike and is being shot at by Fatima. He has to avoid being shot, using obstacles, until he finds a chance to shoot her with his Missle Pen.

    9. Bond sneaks onto The Flying Saucer, Largo's Yacht. He has to avoid being seen, making his way through the spacious ship, until he reaches Domino in her dance room. Largo finds them and takes the ship to his private castle in North Africa.

    10. In his prison cell, Bond has to avoid being seen by a guard who checks periodically as he tries to break open his chains. When the guard sees that Bond has snuck out the window, he must do away with him then. Bond steals a horse, rescues Domino, and must fight his way through the Arabs until they reach the top of the castle, where they dive into the water.

    11. Bond and Felix Leiter sneak into the underground cave on their special jetpacks and must create a distraction. You must fight your way through numerous enemies till you reach Largo, who goes underwater with the nuclear bomb.

    12. Boss Battle Three: Largo. I haven't thought of this one yet. I suppose it could deal with Bond, avoiding obstacles, as he follows Largo to the end. A cinematic scene plays out, where Domino saves Bond from death.

    13. I wasn't a fan of the recreation of the Arkanghelsk levels in the new Goldeneye. A modified replica of the Dam, Facility, and Runway (with some added features) from Goldeneye 64 would be bonus levels.
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