Blood Stone Is Out
TonyDP
Inside the MonolithPosts: 4,307MI6 Agent
This game has really flown under the radar, getting almost no buzz, news or any significant media coverage. That's usually cause for concern, especially when the game is released by a media powerhouse like Activision, and it looks like the first reviews bear this out.
IGN gives it a 50/100, calling it "painfully average". As was the case with QoS, there seems to be little in the game to distinguish it as a Bond adventure as there is a dearth of gadgets, your only weapons are standard issue guns and rifles and there's only a token appearance by the DB5. The campaign clocks in at a meager 5 hours (shorter even than QoS) and multiplayer appears to be a shallow, forgettable afterthought. I think I'll wait for a price drop before thinking about picking this up. Something tells me I won't have long to wait.
Full review is here: http://xbox360.ign.com/articles/113/1131346p1.html
IGN gives it a 50/100, calling it "painfully average". As was the case with QoS, there seems to be little in the game to distinguish it as a Bond adventure as there is a dearth of gadgets, your only weapons are standard issue guns and rifles and there's only a token appearance by the DB5. The campaign clocks in at a meager 5 hours (shorter even than QoS) and multiplayer appears to be a shallow, forgettable afterthought. I think I'll wait for a price drop before thinking about picking this up. Something tells me I won't have long to wait.
Full review is here: http://xbox360.ign.com/articles/113/1131346p1.html
Comments
I disagree. Everything or Nothing was pretty damn fun. Goldeneye 007 is not the only fun Bond game.
Goldeneye was fun but the gameplay was basically the same from level to level and the latter levels of the single player game were cheap and artificially difficult.
What do you mean by "cheap" excatly ? Cheap as in production value ? Cheap as in lacking in substance ?
"Cheap" is a word often used in videogaming to mean lazy programming. For example, fighting games where computer controlled opponents can perform moves human are incapable of doing or sports games where the opposing team suddenly starts making impossible plays are examples of "cheap" programming.
The latter levels in Goldeneye had some of that "cheap" programming in that the computer controlled opponents could suddenly kill you with one shot or could take lots of damage from you before going down, attributes that were not present in the earlier levels.
Okay I understand what you mean now.
BTW, have you ever played Nightfire ? I heard that was pretty good.
Yes I did play Nightfire (still have it for my original Xbox). If you liked Everything or Nothing you'll probably like Nightfire as it also mixes up the gameplay with first person action, driving levels and some fun gadgets.
Barry, sorry I missed this.
No, unfortunately EoN was never made backwardly compatible with the 360; apparently, the programmers of the game had used some non-standard techniques to get the most out of the old Xbox hardware and that made it impossible to support on the 360.
The only Xbox Bond games that will run on the 360 are Nightfire and Goldeneye: Rogue Agent, though I have never tried either one on my 360 so I can't comment on how well they run.
The actions in the way you take down feel like they been nicked from Splinter cell convictions rather then the Quantum of solace quick and fast kills as well the new additions are the driving elements that made me happy to see bond behind the wheel of an old DB5 as well as the DB9 but the levels are trick and even a single bump into and you ether dead or screaming at the game as you lost the enemy.
I think it could have been better if was like Quantum of solace with first person and third person but other then the small hicks with this game it good and fills the gap between the film and other games.
I enjoyed the mixing of elements in Everything or Nothing, it gave leeway to great gameplay. You could take down enemies all sorts of ways and the best one would increase your score.
Recently I bought Rogue Agent and I didn't even bother to finish it. The gameplay was just so dull. Also the story was completely idiotic. It's like a 14 year old wrote awful awful fan-fiction.
For anyone curious in following how Blood Stone is doing with reviewers, check out this website which aggregates both pro and fan reviews of the game:
http://www.metacritic.com/game/xbox-360/james-bond-007-blood-stone
I know ! I never even bothered with using the upgrades. Only good thing about it was looking at that beautiful concept art drawn by Ken Adam.
And it looks like GE Wii is getting some terrific reviews:
http://www.product-reviews.net/2010/11/04/goldeneye-wii-review-roundup/
The controls are appalling; you can't crouch or jump but simply press B button when prompted to do so.
There is little variety in weapons and they all sound very bland. There is a shotgun that doesn't sound anything like it should. And there are no gadgets apart from the Smartphone which is just the detective mode from Batman:Arkham Asylum.
Some of the shooting sections are quite fun, but would be improved by grenades(another gaping absentee), and feel like a downgrading from the QOS gunfights, which were good despite being a downgrading from COD.
The driving sections are good, showing Bizarre's Project Gotham pedigree, but they could be improved by the use of weapons while driving, and the environments are incredibly threadbare.
I'm currently on the Siberia chapter(a bit past halfway) so there is still scope for improvement in the game's second half, but if you took away the Bond label, I would not have shelled out a ridiculous €50 for this incredibly lazy game.
I agree with you as it a poor controllable game play is horrible as you trying to get to cover only to be on side where the bullets are coming from but the driving looks good and that about it other wise it a a dull bond game.
I am considering asking for it for Christmas this year.
Bloodstone is an improvement over QoS and the addition of a few driving levels mixes up the gameplay somewhat. But it is still a pretty pedestrian videogame with graphics, gameplay and a weapons selection that do not stand out in any particular way compared to "A" list titles like the Call of Duty games.
I think Bloodstone is the best Bond game since Goldeneye - buts that probably because I'm not a very good gamer and could complete Bloodstone - I couldn't complete the others ;%
I really enjoyed FRWL...well...as far as I could get anyway )
http://www.digitaltrends.com/wp-content/uploads/2010/09/Blood_Stone_cover.jpg
http://i.dailymail.co.uk/i/pix/2008/09/30/article-1065225-02C1063400000578-79_634x559.jpg
It's a behind the scenes photo off the set of Quantum of Solace.